Available in VST/AU format PC ( 64bits & MAC ) 

About the begining of Rubaddrum...

Before I play live drums and instruments , I was using a lot of Drums software and plugins to compose my riddims.

So  I've search a lot of one shot sample in the web and try to mix all together via my DAW.

In the past i was really happy with result , but always miss something when i compare to the real Acoustic Drum.

So 5 years ago I decided to learn Drum playing , Tuning the heads , miking the kit and finally show my production.

At this moment the idea begin and i decide to create a software with my personal Drumkit & myself !

I'm really happy to present  Rubaddrum V1, my first experience as a Sound Designer.

The particularity feel of this Drum plugin is the special "mapping" of trigger keyboard ( isn't a general midi )

You can play a lot of groove in " live " situation , I call it " Fingers Drumming " . I put special articulations in Snare , Hihat and Timbale .That mean you have already a part of Rolls and fills , so with 2 fingers you can make a snare break and more ! You will discover it when you try it out ! 

Download he full mapping of keyboard


Rubaddrum  takes drum production into another level , especially for Reggae Dub tracks.

It give that raw muffled sound, especially use back in the day in early 80's.

At the recording , we respect the rules and put the drumkit in a tight room, with a lots of gobos and towel cover the wall.

Kicks , snares, toms  are really damped with towel , tape and more ...

We record one main drumkit in this version of Rubaddrum software , 2 kicks drums and 2 differents snares.

The first snare is really "mid" agressive , the second have more a "disco" feel ( very dry "cardbox " sound ) ...but controled.

For kick drum , the first is a 22" Pearl and the second is a 24" , they are unported ( no reso head ) and fully muffled

A solid mix can make a difference then ! Apply some IR reverb ( included )  EQ , Saturation , Tape compression to polish your sound...

At recording process , we try to add just a PRE-EQ on the sampling, no compression etc ... the goal is to give space for your touch ! 



In the upside map of plugins you can tweak Echochamber potentiometer.

This room isn t an algorythme reverb but a true space.

To be clear , it's an small vintage theater room, full of wood .I choose that sound to print the kit over themuffled sound , it can give more breath for certains songs


You can choose the best sound for your songs
KICK 1 is a Pearl 22X12 bass drum , i remove the reso head to give full attack and minimum sustain
KICK 2 is a custom Kick drum 24X14 , it can give little more smack attack and have a solid bottom end.
Snare 1 is a Pearl Free floater Copper Shell  14X6.5 and Die cast Hoop ( More open / agressive ) Med / low tuning
Snare 2 is a Ludwig Supraphonics 14X5 from 1972



Layer Snare Panel 

VOLUME knob add a 707 snare from a TR-707. Especially know for disco sound.

This sample have a big "thud " on low frequency and a good snap. When you layer with another acoustic snare , it can help to the sound. you are looking for. Try it ! 

BOTTOM Knob is a multisample created with a Speaker over a real snare and we capture just the bottom snare wire with a technique use in Disco 70's era ( Thanks Mr Tarsia ! )

The goal is to capture JUST the wire sound. Crisp and Clear

You can layer up if you think the snare deserve a good definition in high registry

REVERB Knob add a room layer ( Theater vintage room ) to the 707 sound t

Layer Kick Panel 

VOLUME knob add a warm and satured layer kick sound, it can kive a solid bass drum sound ( tweak with KICK1 or KICK2 sound ) 

ATTACK knob add a "clic " sound to the main bass drum , when you need a big and sharp attack for the kick. It can help to give clarity and punch in your final mix. Give it a try ! 

Keep the midi information intact. If you send a "wrong " midi file into daw and your software begin to slow down , sound strange ... Maybe use this function can " purge " the midi and solve problems



BLEED menu is totally optional

Use it if you want to add a little "realism" to your drum sound

When you record a real drum in a studio , each mic pick up the sound of other kit. A lot of engineer hate that ! Because sometime it create phase problems or so ...

So we decide to propose this function but we tweak it to avoid this problem

Try it and use it if you think is necessary into production



By Default  the software engine use 1 stereo output

But when we begin the mix , the goal is to use multi output to process each kit of drum ! That give a different signature sound to the mix

YOU MUST LEARN how to activated the multi output  in your DAWS .

Cockos Reaper for exemple inform if you want to use 1 stereo or 16 stereo ....but in Cubase you need to right clic on the plugin  and choose multiout routing configuration .I STRONGLY ADVICE to create a Template when is done. After that you can recall in one mouse clic and don t waste your time at each new session.

When you setup is fine in DAW, just choose one of 16 stereo tracks available and mix it ! 


This function is perhaps the simplest, but paradoxically also the most complicated to explain ...
All midi keyboard , Drum pad , MPC , Maschine react in a different way .
The force you apply to the key or pad will trigger the sample in Rubaddrum , so if you detect a "pain" playing or or on the contrary a bad feel to play "softer ", the VELOCITY knob is your friend .
It s a sort of compressor but in midi configuration 
Push up the MIN knob will give you a better control in small velocity hit .
MAX knob help to control the strong velocity of the software.
My best advice is to use your ear and feeling , and find the perfect balance with your midi machine used.
MASTER TUNE will give you a little amont to control the tune of general drumkit . Use it  gently because the results can be "strange" or unatural.